Exporting USDz from Cinema 4D
Step 1: Create Materials Using Classic Node Material
Open Classic Node Material
Go to Create > Material > Classic Materials > New Node Material.
Shortcut: Ctrl+Alt+N.
Step 2: Export USDz File
Access Export Settings
Navigate to File > Export > USD settings ⚙️.
Configure USD Settings
In the USD settings panel, adjust the settings to match the recommended configuration.
Baked Materials Width and Height:
Set these values according to your model’s texture requirements.
Suggested Resolution: 4096 x 4096 pixels is generally suitable for most models.
Save Preset:
Save your configured settings as a preset for future use to streamline the process.
Save the File
Click OK to confirm your settings.
Choose the destination folder and save your USDz file.
Exporting USDz from Cinema 4D
Step 1: Create Materials Using Classic Node Material
Open Classic Node Material
Go to Create > Material > Classic Materials > New Node Material.
Shortcut: Ctrl+Alt+N.
Step 2: Export USDz File
Access Export Settings
Navigate to File > Export > USD settings ⚙️.
Configure USD Settings
In the USD settings panel, adjust the settings to match the recommended configuration.
Baked Materials Width and Height:
Set these values according to your model’s texture requirements.
Suggested Resolution: 4096 x 4096 pixels is generally suitable for most models.
Save Preset:
Save your configured settings as a preset for future use to streamline the process.
Save the File
Click OK to confirm your settings.
Choose the destination folder and save your USDz file.